AI Insights · Timothy · January 2022
Top 5 Disney Games on Android in Australia Q4 2021
Discover the performance of the top 5 Disney games on the Android platform in Australia during Q4 2021, including trends in downloads, revenue, and active users.
The fourth quarter of 2021 saw varied performance among the top 5 Disney games on the Android platform in Australia. Here’s a detailed look at the trends in weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Disney Coloring World from StoryToys showed modest fluctuations in weekly revenue, peaking at around $315 in the last week of December. Weekly downloads saw a notable increase towards the end of the quarter, reaching 880 in the final week. Active users experienced a dip mid-quarter but ended on a positive note, climbing back to 1.38K.
The Simpsons™: Tapped Out by ELECTRONIC ARTS had a significant spike in revenue, particularly in mid-November, reaching approximately $18.3K. Weekly downloads were relatively stable, with a slight dip in late November but rebounding to 618 by the end of December. Active users remained steady throughout the quarter, hovering around 2.3K.
Star Wars™: Galaxy of Heroes, another title from ELECTRONIC ARTS, maintained a high weekly revenue, peaking at $41K in the week of December 20. Weekly downloads showed an upward trend towards the end of the quarter, reaching 843 in the last week. Active users remained consistent, averaging around 16.7K, with minor fluctuations.
Disney Emoji Blitz Game by Jam City, Inc. saw varied weekly revenue, peaking at $5.8K in late November. Downloads followed a similar trend, with the highest number being 1K in early November. Active users saw a decline mid-quarter but improved to 1.4K by the end of December.
Marvel Contest of Champions from Kabam Games, Inc. experienced a significant peak in weekly revenue, hitting $52.4K in the week of December 20. Downloads fluctuated, with a high of 633 in mid-October and a low of 201 in early November. Active users remained fairly stable, averaging around 2.1K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.